SpriteLayerRec Struct Reference

sprite layer data structure More...

#include <SpriteLayer.h>

List of all members.

Public Attributes

SpriteWorldPtr parentSpriteWorldP
 The SpriteWorld this layer is in, otherwise NULL.
SpriteLayerPtr nextSpriteLayerP
 next sprite layer
SpriteLayerPtr prevSpriteLayerP
 previous sprite layer
SpritePtr headSpriteP
 head of sprite linked list
SpritePtr tailSpriteP
 tail of sprite linked list
int isPaused
 does this layer get processed by SWProcessSpriteWorld?
int layerIsNonScrolling
 is this a non-scrolling SpriteLayer?
short tileLayer
 the tile layer this sprite layer is under
long userData
 reserved for user


Detailed Description

sprite layer data structure


Member Data Documentation

SpritePtr SpriteLayerRec::headSpriteP
 

head of sprite linked list

int SpriteLayerRec::isPaused
 

does this layer get processed by SWProcessSpriteWorld?

int SpriteLayerRec::layerIsNonScrolling
 

is this a non-scrolling SpriteLayer?

SpriteLayerPtr SpriteLayerRec::nextSpriteLayerP
 

next sprite layer

SpriteWorldPtr SpriteLayerRec::parentSpriteWorldP
 

The SpriteWorld this layer is in, otherwise NULL.

SpriteLayerPtr SpriteLayerRec::prevSpriteLayerP
 

previous sprite layer

SpritePtr SpriteLayerRec::tailSpriteP
 

tail of sprite linked list

short SpriteLayerRec::tileLayer
 

the tile layer this sprite layer is under

long SpriteLayerRec::userData
 

reserved for user


Generated on Sun Jun 18 14:11:05 2006 for SpriteWorld X by  doxygen 1.4.6