#include <SpriteLayer.h>
Public Attributes | |
SpriteWorldPtr | parentSpriteWorldP |
The SpriteWorld this layer is in, otherwise NULL. | |
SpriteLayerPtr | nextSpriteLayerP |
next sprite layer | |
SpriteLayerPtr | prevSpriteLayerP |
previous sprite layer | |
SpritePtr | headSpriteP |
head of sprite linked list | |
SpritePtr | tailSpriteP |
tail of sprite linked list | |
int | isPaused |
does this layer get processed by SWProcessSpriteWorld? | |
int | layerIsNonScrolling |
is this a non-scrolling SpriteLayer? | |
short | tileLayer |
the tile layer this sprite layer is under | |
long | userData |
reserved for user |
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head of sprite linked list
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does this layer get processed by SWProcessSpriteWorld?
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is this a non-scrolling SpriteLayer?
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next sprite layer
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The SpriteWorld this layer is in, otherwise NULL.
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previous sprite layer
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tail of sprite linked list
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the tile layer this sprite layer is under
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reserved for user
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