#include <SWCommonHeaders.h>
Enumerations | |
enum | PlayType { kFindEmptyChannel = 1, kPlaySoundInChannel, kReplaceSameSound } |
Set to 1 if you have the SDL_sound library. More... | |
enum | LoopType { kLoopForever = -1, kDoNotLoop = 0 } |
Functions | |
SWError | CreateSoundChannels (int numChannels) |
void | DisposeSoundChannels (void) |
SWError | LoadSound (char *filenames[], int numSounds) |
void | DisposeSounds (void) |
void | PlaySound (int soundID, int channelNum, PlayType playType) |
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Set to 1 if you have the SDL_sound library.
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