Utils/SWScripting.h File Reference

#include <SWIncludes.h>

Functions

SWError SWInitScripting (void)
 Set to 1 if you have the Lua libraries.
void SWExitScripting (void)
char * SWLoadScript (char *filename)
void SWDisposeScript (char *script)
void SWScriptSprite (SpritePtr sprite, char *script)

Function Documentation

void SWDisposeScript char *  script  ) 
 

void SWExitScripting void   ) 
 

SWError SWInitScripting void   ) 
 

Set to 1 if you have the Lua libraries.

char* SWLoadScript char *  filename  ) 
 

void SWScriptSprite SpritePtr  sprite,
char *  script
 


Generated on Sun Jun 18 14:11:04 2006 for SpriteWorld X by  doxygen 1.4.6