TSpriteWorldScrolling Member List

This is the complete list of members for TSpriteWorldScrolling, including all inherited members.

add(TSpriteLayer &inLayer)TSpriteWorld [inline, protected]
addChangedRect(const SWRect &inChangedRect)TSpriteWorldTiling [inline, protected]
animate()TSpriteWorldScrolling [inline]
backRect() const TSpriteWorld [inline, protected]
checkSpriteWithTiles(TSprite &inSrcSprite, SWTileSearchType inSearchType, const SWRect &inInsetRect, short inFirstTileLayer, short inLastTileLayer, short inFirstTileId, short inLastTileId, bool inFixPosition)TSpriteWorldTiling [inline, protected]
collide(TSpriteLayer &inLayerSrc, TSpriteLayer &inLayerDst)TSpriteWorld [inline, protected]
copyBackgroundToWorkArea()TSpriteWorld [inline, protected]
createDrawData()TSpriteWorld [inline, protected]
createSpriteFromFile(const char *file, long inMaxFrames)TSpriteWorld [inline, protected]
CreateSpriteWorld(int w, int h, int depth, bool fullscreen, bool opengl)TSpriteWorld [inline, protected, static]
CreateSpriteWorldFromFrames(TFrame &screen, TFrame &back, TFrame &work)TSpriteWorld [inline, protected, static]
CreateSpriteWorldFromGLContext(void *glContext, SWRect &world, GLCallBackPtr glMakeCurrent, GLCallBackPtr glSwapBuffers)TSpriteWorld [inline, protected, static]
CreateSpriteWorldFromSWSurface(SDL_Surface *surface, SWRectPtr world=NULL, SWRectPtr back=NULL, int maxDepth=0)TSpriteWorld [inline, protected, static]
CreateSpriteWorldFromVideoSurface(SDL_Surface *surface, SWRect &world, SWRect &back, int maxDepth)TSpriteWorld [inline, protected, static]
dispose(short inTileId)TSpriteWorldTiling [inline, protected]
TSpriteWorld::dispose()TSpriteWorld [inline, protected]
drawTile(short inRow, short inCol, short inTileId, short inTileLayer)TSpriteWorldTiling [inline, protected]
drawTilesAboveSprite(const SWRect &inUpdateRect, short inTileLayer)TSpriteWorldTiling [inline, protected]
drawTilesInBackground()TSpriteWorldTiling [inline, protected]
drawTilesInRect(const SWRect &inChangedRect, bool inFaster)TSpriteWorldTiling [inline, protected]
Enter(bool shouldInit)TSpriteWorld [inline, protected, static]
Exit()TSpriteWorld [inline, protected, static]
exitTiling()TSpriteWorldTiling [inline, protected]
fastAnimate()TSpriteWorldScrolling [inline]
flagScrollingRectAsChanged(const SWRect &inChangedRect)TSpriteWorldScrolling
frameHasOccurred() const TSpriteWorld [inline, protected]
GetSpriteWorldVersion()TSpriteWorld [inline, protected, static]
initTiling(short inWidth, short inHeight, short inMaxNumTiles)TSpriteWorldTiling [inline, protected]
installTileMap(TTileMap &inTileMap, short inTileLayer)TSpriteWorldTiling [inline, protected]
lock()TSpriteWorldTiling [inline, protected]
maxFps(short inFramesPerSec)TSpriteWorld [inline, protected]
milliSeconds() const TSpriteWorld [inline, protected]
moveBounds(const SWRect &inScrollRectMoveBounds)TSpriteWorldScrolling [inline]
moveVisScrollRect(short inHorizPos, short inVertPos)TSpriteWorldScrolling [inline]
mTileMapTSpriteWorldTiling [protected]
mWorldTSpriteWorld [protected]
next(TSpriteLayer &inLayer)TSpriteWorld [inline, protected]
offsetVisScrollRect(short inHorizOffset, short inVertOffset)TSpriteWorldScrolling [inline]
operator=(const TSpriteWorld &inWorld)TSpriteWorld [inline, protected]
pixelDepth() const TSpriteWorld [inline, protected]
process()TSpriteWorldScrolling [inline]
ptr()TSpriteWorld [inline, protected]
remove(TSpriteLayer &inLayer)TSpriteWorld [inline, protected]
resetTilingCache()TSpriteWorldTiling [inline, protected]
resizeVisScrollRect(short inHorizSize, short inVertSize)TSpriteWorldScrolling [inline]
returnTileUnderPixel(short inTileLayer, short inPixelCol, short inPixelRow)TSpriteWorldTiling [inline, protected]
scrollDelta(short inHorizDelta, short inVertDelta)TSpriteWorldScrolling [inline]
setTilingOn(bool inTilingIsOn)TSpriteWorldTiling [inline, protected]
swap(TSpriteLayer &inSrcLayer, TSpriteLayer &inDsTSpriteLayer)TSpriteWorld [inline, protected]
TSpriteWorld()TSpriteWorld [inline, protected]
TSpriteWorld(SpriteWorldPtr inWorld)TSpriteWorld [inline, protected]
TSpriteWorld(const TSpriteWorld &inWorld)TSpriteWorld [inline, protected]
unlock()TSpriteWorldTiling [inline, protected]
update()TSpriteWorldScrolling [inline]
TSpriteWorldTiling::update(bool inUpdateWindow)TSpriteWorld [inline, protected]
updateTileOnScreen(short inTileId)TSpriteWorldTiling [inline, protected]
updateWorld(bool inUpdateWindow)TSpriteWorldScrolling [inline]
workFrame() const TSpriteWorld [inline, protected]
wrapRectToScreen(const SWRect &inSrcRect)TSpriteWorldScrolling [inline]
wrapRectToWorkArea(const SWRect &inDstRect)TSpriteWorldTiling [inline, protected]
~TSpriteWorld()TSpriteWorld [inline, protected]


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