| add(TSpriteLayer &inLayer) | TSpriteWorld |  [inline, protected] | 
  | addChangedRect(const SWRect &inChangedRect) | TSpriteWorldTiling |  [inline, protected] | 
  | animate() | TSpriteWorldScrolling |  [inline] | 
  | backRect() const  | TSpriteWorld |  [inline, protected] | 
  | checkSpriteWithTiles(TSprite &inSrcSprite, SWTileSearchType inSearchType, const SWRect &inInsetRect, short inFirstTileLayer, short inLastTileLayer, short inFirstTileId, short inLastTileId, bool inFixPosition) | TSpriteWorldTiling |  [inline, protected] | 
  | collide(TSpriteLayer &inLayerSrc, TSpriteLayer &inLayerDst) | TSpriteWorld |  [inline, protected] | 
  | copyBackgroundToWorkArea() | TSpriteWorld |  [inline, protected] | 
  | createDrawData() | TSpriteWorld |  [inline, protected] | 
  | createSpriteFromFile(const char *file, long inMaxFrames) | TSpriteWorld |  [inline, protected] | 
  | CreateSpriteWorld(int w, int h, int depth, bool fullscreen, bool opengl) | TSpriteWorld |  [inline, protected, static] | 
  | CreateSpriteWorldFromFrames(TFrame &screen, TFrame &back, TFrame &work) | TSpriteWorld |  [inline, protected, static] | 
  | CreateSpriteWorldFromGLContext(void *glContext, SWRect &world, GLCallBackPtr glMakeCurrent, GLCallBackPtr glSwapBuffers) | TSpriteWorld |  [inline, protected, static] | 
  | CreateSpriteWorldFromSWSurface(SDL_Surface *surface, SWRectPtr world=NULL, SWRectPtr back=NULL, int maxDepth=0) | TSpriteWorld |  [inline, protected, static] | 
  | CreateSpriteWorldFromVideoSurface(SDL_Surface *surface, SWRect &world, SWRect &back, int maxDepth) | TSpriteWorld |  [inline, protected, static] | 
  | dispose(short inTileId) | TSpriteWorldTiling |  [inline, protected] | 
  | TSpriteWorld::dispose() | TSpriteWorld |  [inline, protected] | 
  | drawTile(short inRow, short inCol, short inTileId, short inTileLayer) | TSpriteWorldTiling |  [inline, protected] | 
  | drawTilesAboveSprite(const SWRect &inUpdateRect, short inTileLayer) | TSpriteWorldTiling |  [inline, protected] | 
  | drawTilesInBackground() | TSpriteWorldTiling |  [inline, protected] | 
  | drawTilesInRect(const SWRect &inChangedRect, bool inFaster) | TSpriteWorldTiling |  [inline, protected] | 
  | Enter(bool shouldInit) | TSpriteWorld |  [inline, protected, static] | 
  | Exit() | TSpriteWorld |  [inline, protected, static] | 
  | exitTiling() | TSpriteWorldTiling |  [inline, protected] | 
  | fastAnimate() | TSpriteWorldScrolling |  [inline] | 
  | flagScrollingRectAsChanged(const SWRect &inChangedRect) | TSpriteWorldScrolling |  | 
  | frameHasOccurred() const  | TSpriteWorld |  [inline, protected] | 
  | GetSpriteWorldVersion() | TSpriteWorld |  [inline, protected, static] | 
  | initTiling(short inWidth, short inHeight, short inMaxNumTiles) | TSpriteWorldTiling |  [inline, protected] | 
  | installTileMap(TTileMap &inTileMap, short inTileLayer) | TSpriteWorldTiling |  [inline, protected] | 
  | lock() | TSpriteWorldTiling |  [inline, protected] | 
  | maxFps(short inFramesPerSec) | TSpriteWorld |  [inline, protected] | 
  | milliSeconds() const  | TSpriteWorld |  [inline, protected] | 
  | moveBounds(const SWRect &inScrollRectMoveBounds) | TSpriteWorldScrolling |  [inline] | 
  | moveVisScrollRect(short inHorizPos, short inVertPos) | TSpriteWorldScrolling |  [inline] | 
  | mTileMap | TSpriteWorldTiling |  [protected] | 
  | mWorld | TSpriteWorld |  [protected] | 
  | next(TSpriteLayer &inLayer) | TSpriteWorld |  [inline, protected] | 
  | offsetVisScrollRect(short inHorizOffset, short inVertOffset) | TSpriteWorldScrolling |  [inline] | 
  | operator=(const TSpriteWorld &inWorld) | TSpriteWorld |  [inline, protected] | 
  | pixelDepth() const  | TSpriteWorld |  [inline, protected] | 
  | process() | TSpriteWorldScrolling |  [inline] | 
  | ptr() | TSpriteWorld |  [inline, protected] | 
  | remove(TSpriteLayer &inLayer) | TSpriteWorld |  [inline, protected] | 
  | resetTilingCache() | TSpriteWorldTiling |  [inline, protected] | 
  | resizeVisScrollRect(short inHorizSize, short inVertSize) | TSpriteWorldScrolling |  [inline] | 
  | returnTileUnderPixel(short inTileLayer, short inPixelCol, short inPixelRow) | TSpriteWorldTiling |  [inline, protected] | 
  | scrollDelta(short inHorizDelta, short inVertDelta) | TSpriteWorldScrolling |  [inline] | 
  | setTilingOn(bool inTilingIsOn) | TSpriteWorldTiling |  [inline, protected] | 
  | swap(TSpriteLayer &inSrcLayer, TSpriteLayer &inDsTSpriteLayer) | TSpriteWorld |  [inline, protected] | 
  | TSpriteWorld() | TSpriteWorld |  [inline, protected] | 
  | TSpriteWorld(SpriteWorldPtr inWorld) | TSpriteWorld |  [inline, protected] | 
  | TSpriteWorld(const TSpriteWorld &inWorld) | TSpriteWorld |  [inline, protected] | 
  | unlock() | TSpriteWorldTiling |  [inline, protected] | 
  | update() | TSpriteWorldScrolling |  [inline] | 
  | TSpriteWorldTiling::update(bool inUpdateWindow) | TSpriteWorld |  [inline, protected] | 
  | updateTileOnScreen(short inTileId) | TSpriteWorldTiling |  [inline, protected] | 
  | updateWorld(bool inUpdateWindow) | TSpriteWorldScrolling |  [inline] | 
  | workFrame() const  | TSpriteWorld |  [inline, protected] | 
  | wrapRectToScreen(const SWRect &inSrcRect) | TSpriteWorldScrolling |  [inline] | 
  | wrapRectToWorkArea(const SWRect &inDstRect) | TSpriteWorldTiling |  [inline, protected] | 
  | ~TSpriteWorld() | TSpriteWorld |  [inline, protected] |