add(TSpriteLayer &inLayer) | TSpriteWorld | [inline, protected] |
addChangedRect(const SWRect &inChangedRect) | TSpriteWorldTiling | [inline, protected] |
animate() | TSpriteWorldScrolling | [inline] |
backRect() const | TSpriteWorld | [inline, protected] |
checkSpriteWithTiles(TSprite &inSrcSprite, SWTileSearchType inSearchType, const SWRect &inInsetRect, short inFirstTileLayer, short inLastTileLayer, short inFirstTileId, short inLastTileId, bool inFixPosition) | TSpriteWorldTiling | [inline, protected] |
collide(TSpriteLayer &inLayerSrc, TSpriteLayer &inLayerDst) | TSpriteWorld | [inline, protected] |
copyBackgroundToWorkArea() | TSpriteWorld | [inline, protected] |
createDrawData() | TSpriteWorld | [inline, protected] |
createSpriteFromFile(const char *file, long inMaxFrames) | TSpriteWorld | [inline, protected] |
CreateSpriteWorld(int w, int h, int depth, bool fullscreen, bool opengl) | TSpriteWorld | [inline, protected, static] |
CreateSpriteWorldFromFrames(TFrame &screen, TFrame &back, TFrame &work) | TSpriteWorld | [inline, protected, static] |
CreateSpriteWorldFromGLContext(void *glContext, SWRect &world, GLCallBackPtr glMakeCurrent, GLCallBackPtr glSwapBuffers) | TSpriteWorld | [inline, protected, static] |
CreateSpriteWorldFromSWSurface(SDL_Surface *surface, SWRectPtr world=NULL, SWRectPtr back=NULL, int maxDepth=0) | TSpriteWorld | [inline, protected, static] |
CreateSpriteWorldFromVideoSurface(SDL_Surface *surface, SWRect &world, SWRect &back, int maxDepth) | TSpriteWorld | [inline, protected, static] |
dispose(short inTileId) | TSpriteWorldTiling | [inline, protected] |
TSpriteWorld::dispose() | TSpriteWorld | [inline, protected] |
drawTile(short inRow, short inCol, short inTileId, short inTileLayer) | TSpriteWorldTiling | [inline, protected] |
drawTilesAboveSprite(const SWRect &inUpdateRect, short inTileLayer) | TSpriteWorldTiling | [inline, protected] |
drawTilesInBackground() | TSpriteWorldTiling | [inline, protected] |
drawTilesInRect(const SWRect &inChangedRect, bool inFaster) | TSpriteWorldTiling | [inline, protected] |
Enter(bool shouldInit) | TSpriteWorld | [inline, protected, static] |
Exit() | TSpriteWorld | [inline, protected, static] |
exitTiling() | TSpriteWorldTiling | [inline, protected] |
fastAnimate() | TSpriteWorldScrolling | [inline] |
flagScrollingRectAsChanged(const SWRect &inChangedRect) | TSpriteWorldScrolling | |
frameHasOccurred() const | TSpriteWorld | [inline, protected] |
GetSpriteWorldVersion() | TSpriteWorld | [inline, protected, static] |
initTiling(short inWidth, short inHeight, short inMaxNumTiles) | TSpriteWorldTiling | [inline, protected] |
installTileMap(TTileMap &inTileMap, short inTileLayer) | TSpriteWorldTiling | [inline, protected] |
lock() | TSpriteWorldTiling | [inline, protected] |
maxFps(short inFramesPerSec) | TSpriteWorld | [inline, protected] |
milliSeconds() const | TSpriteWorld | [inline, protected] |
moveBounds(const SWRect &inScrollRectMoveBounds) | TSpriteWorldScrolling | [inline] |
moveVisScrollRect(short inHorizPos, short inVertPos) | TSpriteWorldScrolling | [inline] |
mTileMap | TSpriteWorldTiling | [protected] |
mWorld | TSpriteWorld | [protected] |
next(TSpriteLayer &inLayer) | TSpriteWorld | [inline, protected] |
offsetVisScrollRect(short inHorizOffset, short inVertOffset) | TSpriteWorldScrolling | [inline] |
operator=(const TSpriteWorld &inWorld) | TSpriteWorld | [inline, protected] |
pixelDepth() const | TSpriteWorld | [inline, protected] |
process() | TSpriteWorldScrolling | [inline] |
ptr() | TSpriteWorld | [inline, protected] |
remove(TSpriteLayer &inLayer) | TSpriteWorld | [inline, protected] |
resetTilingCache() | TSpriteWorldTiling | [inline, protected] |
resizeVisScrollRect(short inHorizSize, short inVertSize) | TSpriteWorldScrolling | [inline] |
returnTileUnderPixel(short inTileLayer, short inPixelCol, short inPixelRow) | TSpriteWorldTiling | [inline, protected] |
scrollDelta(short inHorizDelta, short inVertDelta) | TSpriteWorldScrolling | [inline] |
setTilingOn(bool inTilingIsOn) | TSpriteWorldTiling | [inline, protected] |
swap(TSpriteLayer &inSrcLayer, TSpriteLayer &inDsTSpriteLayer) | TSpriteWorld | [inline, protected] |
TSpriteWorld() | TSpriteWorld | [inline, protected] |
TSpriteWorld(SpriteWorldPtr inWorld) | TSpriteWorld | [inline, protected] |
TSpriteWorld(const TSpriteWorld &inWorld) | TSpriteWorld | [inline, protected] |
unlock() | TSpriteWorldTiling | [inline, protected] |
update() | TSpriteWorldScrolling | [inline] |
TSpriteWorldTiling::update(bool inUpdateWindow) | TSpriteWorld | [inline, protected] |
updateTileOnScreen(short inTileId) | TSpriteWorldTiling | [inline, protected] |
updateWorld(bool inUpdateWindow) | TSpriteWorldScrolling | [inline] |
workFrame() const | TSpriteWorld | [inline, protected] |
wrapRectToScreen(const SWRect &inSrcRect) | TSpriteWorldScrolling | [inline] |
wrapRectToWorkArea(const SWRect &inDstRect) | TSpriteWorldTiling | [inline, protected] |
~TSpriteWorld() | TSpriteWorld | [inline, protected] |