| add(TSpriteLayer &inLayer) | TSpriteWorld | [inline] |
| animate() | TSpriteWorld | [inline] |
| backRect() const | TSpriteWorld | [inline] |
| collide(TSpriteLayer &inLayerSrc, TSpriteLayer &inLayerDst) | TSpriteWorld | [inline] |
| copyBackgroundToWorkArea() | TSpriteWorld | [inline] |
| createDrawData() | TSpriteWorld | [inline] |
| createSpriteFromFile(const char *file, long inMaxFrames) | TSpriteWorld | [inline] |
| CreateSpriteWorld(int w, int h, int depth, bool fullscreen, bool opengl) | TSpriteWorld | [inline, static] |
| CreateSpriteWorldFromFrames(TFrame &screen, TFrame &back, TFrame &work) | TSpriteWorld | [inline, static] |
| CreateSpriteWorldFromGLContext(void *glContext, SWRect &world, GLCallBackPtr glMakeCurrent, GLCallBackPtr glSwapBuffers) | TSpriteWorld | [inline, static] |
| CreateSpriteWorldFromSWSurface(SDL_Surface *surface, SWRectPtr world=NULL, SWRectPtr back=NULL, int maxDepth=0) | TSpriteWorld | [inline, static] |
| CreateSpriteWorldFromVideoSurface(SDL_Surface *surface, SWRect &world, SWRect &back, int maxDepth) | TSpriteWorld | [inline, static] |
| dispose() | TSpriteWorld | [inline] |
| Enter(bool shouldInit) | TSpriteWorld | [inline, static] |
| Exit() | TSpriteWorld | [inline, static] |
| frameHasOccurred() const | TSpriteWorld | [inline] |
| GetSpriteWorldVersion() | TSpriteWorld | [inline, static] |
| lock() | TSpriteWorld | [inline] |
| maxFps(short inFramesPerSec) | TSpriteWorld | [inline] |
| milliSeconds() const | TSpriteWorld | [inline] |
| mWorld | TSpriteWorld | [protected] |
| next(TSpriteLayer &inLayer) | TSpriteWorld | [inline] |
| operator=(const TSpriteWorld &inWorld) | TSpriteWorld | [inline] |
| pixelDepth() const | TSpriteWorld | [inline] |
| process() | TSpriteWorld | [inline] |
| ptr() | TSpriteWorld | [inline] |
| remove(TSpriteLayer &inLayer) | TSpriteWorld | [inline] |
| swap(TSpriteLayer &inSrcLayer, TSpriteLayer &inDsTSpriteLayer) | TSpriteWorld | [inline] |
| TSpriteWorld() | TSpriteWorld | [inline] |
| TSpriteWorld(SpriteWorldPtr inWorld) | TSpriteWorld | [inline] |
| TSpriteWorld(const TSpriteWorld &inWorld) | TSpriteWorld | [inline] |
| unlock() | TSpriteWorld | [inline] |
| update(bool inUpdateWindow) | TSpriteWorld | [inline] |
| workFrame() const | TSpriteWorld | [inline] |
| ~TSpriteWorld() | TSpriteWorld | [inline] |